Unfinished Swan: using white space

October 31st by kevan | In Design, Fun |

Designers talk about the use of white space in their designs:

  • “It needs to breathe a little better. Maybe a little more white space?”
  • “I’m having a hard time figuring out the different pieces. Maybe some more white space is in order?”
  • “Maybe there’s too much white space? The design looks a little too loose and not held together well.”

Yes, I’ve heard that and a whole lot more. There’s a lot of merit to it. But have you ever heard of using white space as the premise for a game? This isn’t web design or user experience related, but it’s a pretty cool idea and marvelous execution. It’s also in the spirit of Halloween.


The Unfinished Swan - Tech Demo 9/2008 from Ian Dallas on Vimeo.

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